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	Comments on: How to bake Ambient Occlusion texture map in Maya &#8211; Vray	</title>
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		By: Ambient Occlusion Generator in Substance Painter, important Step		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-6991</link>

		<dc:creator><![CDATA[Ambient Occlusion Generator in Substance Painter, important Step]]></dc:creator>
		<pubDate>Thu, 19 Dec 2024 08:41:51 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-6991</guid>

					<description><![CDATA[[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]</p>
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		By: Same UV pixel density across multiple objects in Maya		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-6923</link>

		<dc:creator><![CDATA[Same UV pixel density across multiple objects in Maya]]></dc:creator>
		<pubDate>Tue, 29 Oct 2024 18:55:10 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-6923</guid>

					<description><![CDATA[[&#8230;] Same UV pixel density is also crucial for baking texture stuff as well, like baking ambient occlusion texture map. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Same UV pixel density is also crucial for baking texture stuff as well, like baking ambient occlusion texture map. [&#8230;]</p>
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		By: Render an ambient occlusion (Dirt) render pass in Maya – Vray		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-6187</link>

		<dc:creator><![CDATA[Render an ambient occlusion (Dirt) render pass in Maya – Vray]]></dc:creator>
		<pubDate>Sun, 12 Nov 2023 12:56:58 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-6187</guid>

					<description><![CDATA[[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]</p>
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		By: Rendering shadows on transparent background in Maya-Vray		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-6184</link>

		<dc:creator><![CDATA[Rendering shadows on transparent background in Maya-Vray]]></dc:creator>
		<pubDate>Sun, 12 Nov 2023 12:50:01 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-6184</guid>

					<description><![CDATA[[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]</p>
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		<title>
		By: How to export an Ambient Occlusion texture map from Zbrush		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-6168</link>

		<dc:creator><![CDATA[How to export an Ambient Occlusion texture map from Zbrush]]></dc:creator>
		<pubDate>Fri, 03 Nov 2023 20:06:11 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-6168</guid>

					<description><![CDATA[[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]</p>
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		By: Add round edges in Maya (V-ray) without extra geometry		</title>
		<link>https://inspireme.blog/how-to-bake-ambient-occlusion-texture-map-in-maya-vray/#comment-5933</link>

		<dc:creator><![CDATA[Add round edges in Maya (V-ray) without extra geometry]]></dc:creator>
		<pubDate>Wed, 22 Feb 2023 23:07:09 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=20082#comment-5933</guid>

					<description><![CDATA[[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] How to bake Ambient Occlusion texture map in Maya – Vray [&#8230;]</p>
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