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	Comments on: The Right Way to Set Keys in Maya	</title>
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		By: Deleting Unnecessary Keyframes in Maya After Bake Simulation		</title>
		<link>https://inspireme.blog/the-right-way-to-set-keys-in-maya/#comment-7003</link>

		<dc:creator><![CDATA[Deleting Unnecessary Keyframes in Maya After Bake Simulation]]></dc:creator>
		<pubDate>Fri, 27 Dec 2024 18:06:45 +0000</pubDate>
		<guid isPermaLink="false">https://inspireme.blog/?p=27613#comment-7003</guid>

					<description><![CDATA[[&#8230;] Deleting unecessary keyframes in Maya after key baking simulation, is a great way to reduce file size from your final FBX(s) format. Which is very important when you are dealing with a lot of animation clips, performance-oriented. And that&#8217;s the right approach we have to take, if we were careless in the first place. The right way to set keys in Maya. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Deleting unecessary keyframes in Maya after key baking simulation, is a great way to reduce file size from your final FBX(s) format. Which is very important when you are dealing with a lot of animation clips, performance-oriented. And that&#8217;s the right approach we have to take, if we were careless in the first place. The right way to set keys in Maya. [&#8230;]</p>
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