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		<title>How to Fix Green Shader Issue in Reference Scene in Maya</title>
		<link>https://inspireme.blog/how-to-fix-green-shader-issue-in-reference-scene-in-maya/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-to-fix-green-shader-issue-in-reference-scene-in-maya</link>
					<comments>https://inspireme.blog/how-to-fix-green-shader-issue-in-reference-scene-in-maya/#comments</comments>
		
		<dc:creator><![CDATA[Vladi Dan]]></dc:creator>
		<pubDate>Mon, 26 Feb 2024 19:52:41 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[maya issue]]></category>
		<category><![CDATA[maya shader]]></category>
		<guid isPermaLink="false">https://inspireme.blog/?p=26340</guid>

					<description><![CDATA[<p>Fix the green shader issue in the reference scene in Maya, could be resolved pretty easily if we use the node editor, and make one connection. Basically what we need to do, in order to fix the green shader issue is to reconnect the shape-deformed node with the shader that has the issue. I am [&#8230;]</p>
<p>The post <a href="https://inspireme.blog/how-to-fix-green-shader-issue-in-reference-scene-in-maya/">How to Fix Green Shader Issue in Reference Scene in Maya</a> appeared first on <a href="https://inspireme.blog">Inspireme</a>.</p>
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