<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>topology Archives | Inspireme</title>
	<atom:link href="https://inspireme.blog/tag/topology/feed/" rel="self" type="application/rss+xml" />
	<link>https://inspireme.blog/tag/topology/</link>
	<description>Art, Design and Technology</description>
	<lastBuildDate>Mon, 20 Jan 2025 18:57:10 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.1</generator>

<image>
	<url>https://inspireme.blog/wp-content/uploads/2019/05/cropped-inspireme_logo_-512-32x32.png</url>
	<title>topology Archives | Inspireme</title>
	<link>https://inspireme.blog/tag/topology/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Retopology Cartoon Head in Zbrush (Topology Brush)</title>
		<link>https://inspireme.blog/retopology-cartoon-head-in-zbrush-topology-brush/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=retopology-cartoon-head-in-zbrush-topology-brush</link>
					<comments>https://inspireme.blog/retopology-cartoon-head-in-zbrush-topology-brush/#comments</comments>
		
		<dc:creator><![CDATA[Vladi Dan]]></dc:creator>
		<pubDate>Mon, 20 Jan 2025 18:57:09 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[retopology]]></category>
		<category><![CDATA[topology]]></category>
		<category><![CDATA[zbrush]]></category>
		<guid isPermaLink="false">https://inspireme.blog/?p=28427</guid>

					<description><![CDATA[<p>Retopology cartoon head in Zbrush, can make the retopology process simple and fast. By using the topology brush in Zbrush, you can draw lines and that lines will determinate your new topology. Instead of creating retopology of one of your 3D character or probs, you can simple use the powerful topology brush in Zbrush and [&#8230;]</p>
<p>The post <a href="https://inspireme.blog/retopology-cartoon-head-in-zbrush-topology-brush/">Retopology Cartoon Head in Zbrush (Topology Brush)</a> appeared first on <a href="https://inspireme.blog">Inspireme</a>.</p>
]]></description>
		
					<wfw:commentRss>https://inspireme.blog/retopology-cartoon-head-in-zbrush-topology-brush/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
	</channel>
</rss>
