Reading Time: 2 minutes

Batch Export Individual FBX with Python Script in Maya

Need to batch export your entire scene in Maya as individual FBX! This simple python script is one way to go. Just copy-paste the script and you are good to go.

Let’s say you have a Maya scene with a lot of 3D objects. You can either export all those objects individually, by going to export selection for each one of them. Or you can batch export them with Game Exporter, which is the right way to do so.

Just in case, there is another way, through python script.

The script will export top-level objects from your scene, as individual FBX(s), and save them in a choosen folder. Since the script is written for top-level objects, your Maya scene need to have one of the structure of the image below, in order the script to work.

Batch Export Individual FBX with Python Script in Maya

Here is the script:

After you run the script, a popup windows appears to choose your location for saving. That’s it, enjoy it.

inspire others:

Picture of Vladi Dan

Vladi Dan

Hey there. I am an experienced 3D Artist - Graphic Designer for over 7 years. Of course, the learning process doesn't really end. I am more than happy to share my personal knowledge with you guys. Let's create and learn some cool stuff together. I hope you join me on this creative trip.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related posts