Unfold a UV mesh in Maya and keep the border of the UV intact

75_Unfold a UV mesh in Maya and keep the border of the UV intact

Unfold a UV mesh in Maya and keep the border of the UV intact. The process is by just pinning the border of the UV and then unfolding. When dealing with UVs in Maya, most of the time we want to apply some unfold in our UVs to save some time, compared to if we […]