The Right Way to Set Keys in Maya

The Right Way to Set Keys in Maya

The right way to set keys in Maya, will make your life much easier later on. Either in the refine timing stage/interpolation or if you plan to key bake simulation in order to export to a game engine such as Unity. Settings keys in Maya is fundamental skill for animators. You can apply the same […]

Deleting Unnecessary Keyframes in Maya After Bake Simulation

Deleting Unnecessary Keyframes in Maya After Bake Simulation

Deleting unecessary keyframes in Maya after key baking simulation, is a great way to reduce file size from your final FBX(s) format. Which is very important when you are dealing with a lot of animation clips, performance-oriented. And that’s the right approach we have to take, if we were careless in the first place. The […]