Render an ambient occlusion (Dirt) render pass in Maya – Vray

Render an ambient occlusion (Dirt) render pass in Maya – Vray

Render an ambient occlusion pass in Maya and V-ray with a few simple steps. The ambient occlusion when using V-ray is called Dirt pass. Ambient occlusion is a technique used to simulate subtle shadows that occur between nearby objects. Basically, is a grayscale image that we can use as a render pass in Editing Software […]

Add round edges in Maya (V-ray) without extra geometry

Add round edges in Maya (V-ray) without extra geometry

Round edges in Maya without actually adding extra geometry is a pretty cool thing you can accomplish with the help of V-ray renderer. Instead of adding extra geometry to make your hard edges rounds, you could just use a simple custom attribute (V-ray node) for that particular reason. Of course, this technique works only alongside […]