Retopology Cartoon Head in Zbrush (Topology Brush)

Retopology Cartoon Head in Zbrush (Topology Brush)

Retopology cartoon head in Zbrush, can make the retopology process simple and fast. By using the topology brush in Zbrush, you can draw lines and that lines will determinate your new topology. Instead of creating retopology of one of your 3D character or probs, you can simple use the powerful topology brush in Zbrush and […]

How to export an Ambient Occlusion texture map from Zbrush

How to export an Ambient Occlusion texture map from Zbrush 4

Exporting an ambient occlusion texture map from Zbrush and later on using that map to add more shadow details to your color texture map is a very good idea, and we should definitely have it under our belt. Ambient occlusion is a technique used to simulate subtle shadows that occur between nearby objects. Basically, is a […]

Quick Unwrap a head in Zbrush (UV Master) with control painting

Quick Unwrap a head in Zbrush (UV Master) with control painting

Quick unwrap a head in Zbrush with a few strokes. Using tools like UV Master in Zbrush and taking advantage of control painting inside it, you can accomplish pretty decent results with a little effort. This technique is pretty easy and although it does not have the best results like if you unwrap a head […]