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How to make a seamless texture map in Photoshop
How to make a seamless texture in Photoshop, is quite a really simple technique when using the Offset “filter”. A lot of times we want a seamless texture map, for
How to make a seamless texture in Photoshop, is quite a really simple technique when using the Offset “filter”. A lot of times we want a seamless texture map, for
Enable legacy save as method in Photoshop in case you are using new versions of Photoshop, and you are tired of the newest method, which includes one more step of
Creating an FK-IK switch arm in Maya with the Node Editor is not too complicated approach you can implement for your next character rigging project. In this article, we will
Delete specific node in Maya can be really handy in case we need it. We can do it in three different ways I can think of. In order to delete
Fix the green shader issue in the reference scene in Maya, could be resolved pretty easily if we use the node editor, and make one connection. Basically what we need
Select random faces in Maya is a very handy mel script tool. Since Maya doesn’t have any built-in tools for that purpose. This mel script is going to save us