Retopology Tricks in Maya

Retopology is a crucial process in 3D modeling, especially for 3D game assets, animation, and VFX. Maya offers an array of tools and workflows that significantly streamline the retopology process. In this article, we will explore some effective tricks to achieve clean and optimized topology. 1. Using the Remesh and Retopologize Tool: Maya 2023 introduces […]
Batch Export FBX from Maya (Game Exporter)

Batch export FBX from Maya can be a great and efficient process. Don’t waste time exporting a bunch of 3d assets manually. There is a better and more efficient way to do so. And the way to do that is with the built-in tool Game Exporter. FBX 3d files are widely used for 3d assets, […]
Create a Turntable Animation in Maya with Python Script

Create a turntable animation in Maya, is a lot faster if you use a python script to do so. The script has a UI with a few key options to play with. Creating a turntable animation in Maya is a great way to show off your 3D work. From 3D characters to props and landscapes. […]
Retopology Cartoon Head in Maya (Quad Draw Tool)

Retopology cartoon head in Maya with quad draw tool is making the process of retopology easy and intuitive. Retopology is the process of recreating by simplifying a high poly mesh into a lowpoly mesh. With more manageable topology and with better and proper edge flow. Basicaly, the end result is to create a model that […]
Create Automatic FK Controls for Joints in Maya

Create automatic FK controls for joints in Maya, an intuitive python script with UI to simplify your rig workflow. It’s completely free and you should definetly try it. This script is an upgrate, that has a UI for easely change the type of constrains and also has a slider to adjust the size of the […]
Create Randomly Duplicate Objects with Python Script in Maya

Create randomly duplicate objects in Maya with python script generated from chatGPT. I wish this functionality was a buit-in feature in Maya. Trust me, you are going to love it. Even though Maya has a similar built-in feature “Duplicate Special“, it won’t given the same results, not even close. It lags in the randomness parameter. […]
Select Random Faces in Maya with Python Script from ChatGPT

Select random faces in Maya with Python script with a percentage slider that can speed up your workflow. This Python script has been generated with chatGPT by a few prompts. In a previus article we explored how to select random faces in Maya with a mel script. That script eventhough was great and did the […]
The Right Way to Set Keys in Maya

The right way to set keys in Maya, will make your life much easier later on. Either in the refine timing stage/interpolation or if you plan to key bake simulation in order to export to a game engine such as Unity. Settings keys in Maya is fundamental skill for animators. You can apply the same […]
Deleting Unnecessary Keyframes in Maya After Bake Simulation

Deleting unecessary keyframes in Maya after key baking simulation, is a great way to reduce file size from your final FBX(s) format. Which is very important when you are dealing with a lot of animation clips, performance-oriented. And that’s the right approach we have to take, if we were careless in the first place. The […]
Maya Crashing While Rendering (Limit the CPU core numbers)

Maya crashing while rendering can be a very disturbing matter, especially when it’s happens a lot. The easier way to fix it is by lowering the CPU cores of your machine that Maya uses during the render process. Most of the time it will work. I know it’s probably not the answer you were looking […]
Create a Custom MEL Script for Common Commands in Maya

Creating a custom MEL script in Maya can save a lot of time. Especially when we are running the same commands over and over again. In this article, we will demonstrate a very simple concept of using three common commands and how we can benefit by creating a custom MEL script that will be used […]