Skip to content
logo_black_new_02
  • Home
  • Categories
    • 3D Art
    • Motion Graphics
    • Graphic Design
    • Image Editing
    • Features
  • services
    • iPhone Cases
    • 3D Models
      • Cgtrader
      • Turbosquid
    • Etsy Shop
    • Fiverr Services
  • Contact
  • Home
  • Categories
    • 3D Art
    • Motion Graphics
    • Graphic Design
    • Image Editing
    • Features
  • services
    • iPhone Cases
    • 3D Models
      • Cgtrader
      • Turbosquid
    • Etsy Shop
    • Fiverr Services
  • Contact
Youtube Pinterest
  • 3D Art
  • Motion Graphics
  • Image Editing
  • Graphic Design
  • Features
  • 3D Art
  • Motion Graphics
  • Image Editing
  • Graphic Design
  • Features
Create a Custom MEL Script for Command Commands in Maya

Create a Custom MEL Script for Common Commands in Maya

November 4, 2024

Creating a custom MEL script in Maya can save a lot of time. Especially when we are running the same commands over and over again. In this article, we will

Same UV pixel density across multiple objects in Maya (Texel Density Tool)

Same UV pixel density across multiple objects in Maya (Texel Density Tool)

October 29, 2024

Having the same UV pixel density across multiple objects in Maya is crucial to the texturing process. One way to do that is by using the Texel Density Tool in

Ambient Occlusion Generator in Substance Painter (One important Step)

Ambient Occlusion Generator in Substance Painter, important Step

October 7, 2024

Using an ambient occlusion generator in Substance Painter, we need to first ensure that we bake the mesh map. If we don’t do that we can’t really use the AO

Create an FK-IK switch Arm in Maya with Node Editor

Create an FK-IK switch Arm in Maya with Node Editor

March 19, 2024

Creating an FK-IK switch arm in Maya with the Node Editor is not too complicated approach you can implement for your next character rigging project. In this article, we will

How to delete a specific node in Autodesk Maya 2023

How to delete a specific node in Autodesk Maya 2023 (three ways)

March 4, 2024

Delete specific node in Maya can be really handy in case we need it. We can do it in three different ways I can think of. In order to delete

How to Fix Green Shader Issue in Reference Scene in Maya

How to Fix Green Shader Issue in Reference Scene in Maya

February 26, 2024

Fix the green shader issue in the reference scene in Maya, could be resolved pretty easily if we use the node editor, and make one connection. Basically what we need

Select Random Faces in Maya with Mel Script

Select Random Faces in Maya with Mel Script

February 19, 2024

Select random faces in Maya is a very handy mel script tool. Since Maya doesn’t have any built-in tools for that purpose. This mel script is going to save us

General Tips and Tricks in Autodesk Maya

10 General Tips and Tricks in Autodesk Maya

February 5, 2024

Using general tips and tricks in Autodesk Maya can be very helpful. It could save you time and effort, and boost your productivity. In this article, we will cover 10

Assign a Material in Autodesk Maya (all the possible ways

Create and Assign Material in Autodesk Maya (All Possible Ways)

December 18, 2023

Create a material in Maya can be done in lots of ways. We will cover all the possible ways. Since most of us (3D Artists) have our own ways of

Realistic tablecloth simulation in Maya (nCloth)

Realistic tablecloth simulation in Maya (nCloth)

December 11, 2023

Create a realistic tablecloth simulation in Maya with the power of the nCloth engine. Pretty easy and straightforward process that can anyone grasp in under a minute. For this to

How to export an Ambient Occlusion texture map from Zbrush 4

How to export an Ambient Occlusion texture map from Zbrush

October 30, 2023

Exporting an ambient occlusion texture map from Zbrush and later on using that map to add more shadow details to your color texture map is a very good idea, and

Page1 Page2 Page3 Page4 Page5
logo_black_new_02
Contact