Category: 3D Art

Select Random Faces in Maya with Python Script from ChatGPT

Select Random Faces in Maya with Python Script from ChatGPT

Select random faces in Maya with Python script with a percentage slider that can speed up your workflow. This Python script has been generated with chatGPT by a few prompts. In a previus article we explored how to select random faces in Maya with a mel script. That script eventhough

The Right Way to Set Keys in Maya

The Right Way to Set Keys in Maya

The right way to set keys in Maya, will make your life much easier later on. Either in the refine timing stage/interpolation or if you plan to key bake simulation in order to export to a game engine such as Unity. Settings keys in Maya is fundamental skill for animators.

Deleting Unnecessary Keyframes in Maya After Bake Simulation

Deleting Unnecessary Keyframes in Maya After Bake Simulation

Deleting unecessary keyframes in Maya after key baking simulation, is a great way to reduce file size from your final FBX(s) format. Which is very important when you are dealing with a lot of animation clips, performance-oriented. And that’s the right approach we have to take, if we were careless

Maya Crashing While Rendering (Limit the CPU core numbers)

Maya Crashing While Rendering (Limit the CPU core numbers)

Maya crashing while rendering can be a very disturbing matter, especially when it’s happens a lot. The easier way to fix it is by lowering the CPU cores of your machine that Maya uses during the render process. Most of the time it will work. I know it’s probably not

Create a Custom MEL Script for Command Commands in Maya

Create a Custom MEL Script for Common Commands in Maya

Creating a custom MEL script in Maya can save a lot of time. Especially when we are running the same commands over and over again. In this article, we will demonstrate a very simple concept of using three common commands and how we can benefit by creating a custom MEL

Ambient Occlusion Generator in Substance Painter (One important Step)

Ambient Occlusion Generator in Substance Painter, important Step

Using an ambient occlusion generator in Substance Painter, we need to first ensure that we bake the mesh map. If we don’t do that we can’t really use the AO generator properly or at all, to be honest. So in this short article, we will only cover that important step.

Create an FK-IK switch Arm in Maya with Node Editor

Create an FK-IK switch Arm in Maya with Node Editor

Creating an FK-IK switch arm in Maya with the Node Editor is not too complicated approach you can implement for your next character rigging project. In this article, we will demonstrate the FK-IK switch setup for the arm of our character. But make no mistake, the same principle can be

How to Fix Green Shader Issue in Reference Scene in Maya

How to Fix Green Shader Issue in Reference Scene in Maya

Fix the green shader issue in the reference scene in Maya, could be resolved pretty easily if we use the node editor, and make one connection. Basically what we need to do, in order to fix the green shader issue is to reconnect the shape-deformed node with the shader that

Select Random Faces in Maya with Mel Script

Select Random Faces in Maya with Mel Script

Select random faces in Maya is a very handy mel script tool. Since Maya doesn’t have any built-in tools for that purpose. This mel script is going to save us a lot of time. The Author of the script is Byterunner. Unfortunately, I haven’t found any other information, or links