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How to export an Ambient Occlusion texture map from Zbrush
Exporting an ambient occlusion texture map from Zbrush and later on using that map to add more shadow details to your color texture map is a very good idea, and
Exporting an ambient occlusion texture map from Zbrush and later on using that map to add more shadow details to your color texture map is a very good idea, and
Rendering shadows on a transparent background is a must-skill when using Vray in Maya for a lot of reasons, and it’s a very simple method to accomplish. A transparent background
Save-load selection in Photoshop is an extremely useful command, in so many situations I can think of. Basically, It’s a built-in command which can save us a lot of time.
Converting a texture to geometry in Maya is an interesting technique we should definitely need to grasp, cause it saves us a lot of time, in the modeling process. The
How to create a custom pattern in Illustrator with a few simple steps. Patterns basically are essential to any graphics-related professional. They are quite straightforward to create, and we should
Making a pattern in Photoshop is quite a simple method, we can achieve it with a few simple steps. It’s a quite useful skill for all kinds of designers and