
Convert texture to geometry in Maya
Converting a texture to geometry in Maya is an interesting technique we should definitely need to grasp, cause it saves us a lot of time, in the modeling process. The
Converting a texture to geometry in Maya is an interesting technique we should definitely need to grasp, cause it saves us a lot of time, in the modeling process. The
Render an ambient occlusion pass in Maya and V-ray with a few simple steps. The ambient occlusion when using V-ray is called Dirt pass. Ambient occlusion is a technique used
The search tool in Maya is finally a reality. It’s really a handy feature, that can boost your efficiency when working in Maya. Now that Maya has it, it’s really
Z-depth render pass in Maya is really a great way to create depth-based effects in the post-production process, such as DOF or fog. We can use those effects for a
Export separate light render pass in Maya with V-ray renderer, in that way we have much more control over the lighting on our scene in Maya, during the post-production process
Free smooth skin weights tool in Maya, that you going to love. It really helps with the entire process of skinning in Maya. The tool that will make your life
Unfold a UV mesh in Maya and keep the border of the UV intact. The process is by just pinning the border of the UV and then unfolding. When dealing
How to create a turntable in Maya for a 3D character for presentation purposes. simple steps you can follow through. Since this article is more from a technical perspective, for
Creating a procedural earth map with MASH in Maya is a powerful technique. Mash in Maya is not only a great tool for motion graphics tasks, but it’s also an
Delete multiple bindpose nodes and re-create a single one in Autodesk Maya, with a single small line of code. This technique is extremely easy to apply. No need for professional
Bake Ambient Occlusion in Maya with the help of Vray renderer is an interesting technique you should have under your belt. The process is quite simple, it can add an