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How to bake Ambient Occlusion texture map in Maya - Vray

How to bake Ambient Occlusion texture map in Maya – Vray

September 19, 2021

Bake Ambient Occlusion in Maya with the help of Vray renderer is an interesting technique you should have under your belt. The process is quite simple, it can add an

Faster loading Autodesk Maya by unloading unnecessary plugings

Faster loading Autodesk Maya by unloading unnecessary plugins

September 7, 2021

Faster loading Maya application can be achieved by unloading unnecessary plugins. Plugins that you don’t use in normal circumstances or at least all the time. And I assume Autodesk Maya

Add round edges in Maya (V-ray) without extra geometry

Add round edges in Maya (V-ray) without extra geometry

September 1, 2021

Round edges in Maya without actually adding extra geometry is a pretty cool thing you can accomplish with the help of V-ray renderer. Instead of adding extra geometry to make

Quick Unwrap a head in Zbrush (UV Master) with control painting

Quick Unwrap a head in Zbrush (UV Master) with control painting

July 19, 2021

Quick unwrap a head in Zbrush with a few strokes. Using tools like UV Master in Zbrush and taking advantage of control painting inside it, you can accomplish pretty decent

Use of import Adobe Illustrator files into Autodesk Maya

Use of import Adobe Illustrator files into Autodesk Maya

May 6, 2021

Import Illustrator files into Maya with ease, with the built-in Adobe Illustrator object tool in Maya. The tool provides you an easy integration between those two pieces of software. What

Unwrap a head in Maya with auto unwrap UVs tool (bonus tools)

Unwrap a head in Maya with auto unwrap UVs tool (bonus tools)

April 5, 2021

Unwrap a head in Maya is an extremely easy process when you make use of the auto unwrap UVs tool from the bonus tools provided by Autodesk for free. With

How to create waving flag animation (nCloth) in Autodesk Maya

How to create waving flag animation (nCloth) in Autodesk Maya

March 29, 2021

Waving flag in Maya with nCloth build-in system is a simple technique you can accomplish in a matter of seconds. You can use this technique for other concepts such as

3D render with Photoshop (export from Maya and import in Photoshop)

3D render with Photoshop (export from Maya and import in Photoshop)

March 16, 2021

3D render with Photoshop, that sounds interesting, right! You can import, make adjustments and render 3D models with a few clicks inside Photoshop. We are going to export a simple

Create facial GUI controls with free mel script in Maya

Create facial GUI controls with free mel script in Maya

February 15, 2021

Create facial GUI (Graphic User Interface) controls with this awesome and free Mel script in Maya. Make your custom facial controllers with a few clicks. If you are doing a

Put a Mel Python script on a Shelf in Maya for easy access

Put a Mel / Python script on a Shelf in Maya for easy access

February 14, 2021

A good and easy way to reuse a script, either a Mel or Python script is to put them on a shelf in Maya. You could also make variations of

Create auto rig controls in Maya with free Python script

Create auto rig controls in Maya with free Python script

February 8, 2021

Create auto rig controls in Maya with this free Python script. This script creates automatic controllers for your selected joints in Maya. As you can imagine you can save a

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