Enable legacy “Save As” method in Photoshop

Enable legacy save as method in Photoshop in case you are using new versions of Photoshop, and you are tired of the newest method, which includes one more step of the process. The newest method of “save as” in Photoshop contains one more step if you are going to save your image in formats such […]
Create an FK-IK switch Arm in Maya with Node Editor

Creating an FK-IK switch arm in Maya with the Node Editor is not too complicated approach you can implement for your next character rigging project. In this article, we will demonstrate the FK-IK switch setup for the arm of our character. But make no mistake, the same principle can be applied for other parts of […]
How to delete a specific node in Autodesk Maya 2023 (three ways)

Delete specific node in Maya can be really handy in case we need it. We can do it in three different ways I can think of. In order to delete a specific node from the history of an object in Maya, we must have the construction history on, which is an on-off button on the […]
How to Fix Green Shader Issue in Reference Scene in Maya

Fix the green shader issue in the reference scene in Maya, could be resolved pretty easily if we use the node editor, and make one connection. Basically what we need to do, in order to fix the green shader issue is to reconnect the shape-deformed node with the shader that has the issue. I am […]
Select Random Faces in Maya with Mel Script

Select random faces in Maya is a very handy mel script tool. Since Maya doesn’t have any built-in tools for that purpose. This mel script is going to save us a lot of time. The Author of the script is Byterunner. Unfortunately, I haven’t found any other information, or links to add to his/her work. […]
10 General Tips and Tricks in Autodesk Maya

Using general tips and tricks in Autodesk Maya can be very helpful. It could save you time and effort, and boost your productivity. In this article, we will cover 10 general tips and tricks in Maya. Here are all ten to make the navigation easier: Faster Loading of Maya: The first general tips and tricks […]
A Step-by-Step Guide to Create a Simple GIF in Photoshop

In this step-by-step guide, we are going to explore how we can create and export a simple GIF file format in Adobe Photoshop in an old style. By old style I mean, we are going to create a frame animation, instead of the new method of video timeline. The new method is more advanced and […]
How to move an After Effects Project to Another Computer

Move After Effects project to another computer, even though is an easy process, is not just copy-paste the whole AE project from one computer to another. Most likely we are working in a company and we want to transfer the whole After Effect project we are working on to another computer there or to a […]
How to Relink Missing Files in After Effects

Relinking missing files in After Effects is a very common task when you are dealing with AE. Especially when we are working on a project folder that has been moved, and renamed, or when individual files have been moved or renamed. In either case, even though the fix is pretty easy, it can bring a […]
Create and Assign Material in Autodesk Maya (All Possible Ways)

Create a material in Maya can be done in lots of ways. We will cover all the possible ways. Since most of us (3D Artists) have our own ways of doing things in the 3D world, that suit our habits and routines it’s good to know that Maya has covered us. You can watch the […]
Realistic tablecloth simulation in Maya (nCloth)

Create a realistic tablecloth simulation in Maya with the power of the nCloth engine. Pretty easy and straightforward process that can anyone grasp in under a minute. For this to work we need only two things. We can use the same technique either for animation or modeling purposes. The animation use case is pretty much […]